Command and Conquer Level Level Name: GDI Mission 17 Created By: Dan Heath (Pope Innocent IV, pope@uclink4.berkeley.edu) Release Date: 7th March, 1996 Completion Time: Six or seven hours. Map information: Entirely new, courtesy of CC-Map. Player: GDI Difficulty: Not as much as it looks. Filename: gdi17.zip File contents: savegame.002, gdi17.ini, gdi17.txt Software used: ccmap, convert.exe, mixman Tested on Command and Conquer v1.18 (English version) Mission Description ------------------- This level is to be played after my GDI Level 16. It's another NOD hold-out, but this time they weren't clever enough to assign you to the job. No, they assigned General Unrath to it. Remember General Unrath, from your days in officer training? The one that frequently got his head stuck in the plumbing under the sink in the lavatory trying to find the lid to his contact lens case? The one that accidentally blew up Col. Schaller's jeep during demolitions training? Right. Someone gave him a base, and now you have to pick up the pieces... Level Description ----------------- Load the mission and check out the "Restate" button... it will tell you what is happening. You don't have to kill all the SAM sites to get air strikes, you just have to blow up the enemy communication center, which is, conveniently enough, somewhat exposed. Don't ask me why, must've been interference from secret hidden rays or something that caused them to put it on that hill out there... Usage ----- Copy savegame.002 into your C&C directory. Yes, this will overwrite your current savegame.002, so don't be a twit and wipe out an important game. Load that savegame to play. Note that you won't be able to restart the mission normally, since we aren't actually replacing the mission in the general.mix file, so if you want to try again, you'll have to go to Load Game instead of Abort and Restart. Other Information ----------------- I'm working on a new NOD mission cycle, a story line running parallel to this one. I'm experimenting with some new stuff, like multiple computer players in one level. It's working well... expect more soon. Thanks again to the creators of cc-edit, mixman, and ccmap! You gentlemen are true public servants and will no doubt reap immense karmic benefits from your efforts. As Pope, I hereby invest you all as Bishops of your respective communities. Thanks also to SOYA, who helped me out with a bit of info at a critical moment in the production of this level. Relevant deities speed your efforts, -Dan Heath (Pope Innocent IV) pope@uclink4.berkeley.edu